Skip to content

AI 3D model generator

AI 3D models for Unity

Make props, pickups and environment pieces for your Unity project in minutes. Unity doesn't read GLB out of the box, so this guide shows the one package to add, or the OBJ route if you'd rather not.

From4credits per model
Loading model
Input image for the treasure chest

Treasure chest

From a FLUX.2 Klein concept image, meshed with Rodin Gen-2.5.

Optimised for the web; the file you download from the studio is full size.

Which format to use: GLB with glTFast

Unity's own glTFast package imports GLB with its PBR materials. Unity reads OBJ natively, but OBJ carries only the colour texture.
Native formats
Unity 6 imports .fbx, .dae, .dxf and .obj natively. glTF isn't on the list.
GLB and glTF
Install Unity glTFast (package com.unity.cloud.gltfast) from the Package Manager with Add package by name. It imports in the Editor and at runtime.
Alternative
The Khronos UnityGLTF package also imports glTF and supports Unity 2021.3 and later.
Our output
Rodin Gen-2 at default settings: about 30,000 to 40,000 triangles with 2048 × 2048 PBR maps (colour, normal and metal-roughness).

Convert GLB to OBJ, free in your browser

From prompt to finished file

  1. Add glTFast once

    Window, Package Manager, the + button, Add package by name: com.unity.cloud.gltfast.

  2. Make the asset

    Generate the model and download the GLB.

  3. Drop it into Assets

    Drag the .glb into the Project window. glTFast imports the mesh and its materials as a prefab you can place.

Tips for better results

  • Set up LODs for many copies

    Generate once, then use Unity's LOD Group with decimated copies for scenery you place many times.

  • Use the quad meshes for editing

    Rodin's quad topology is easier to clean up in Blender before it goes into Unity.

  • Keep scale in metres

    Unity's unit is a metre, like glTF's, so scale the model to its real size before placing it.

Where AI models fall short

Worth knowing before you plan a project around them.
  • Meshes are dense triangle or quad meshes, not hand-optimised game topology; decimate background props.
  • Models are static; rig characters in Blender or a rigging tool before importing.

Questions

Something else? Ask us and a person will answer.

Does Unity support GLB?

Not natively. Unity 6 imports FBX, DAE, DXF and OBJ out of the box; GLB needs the glTFast package (com.unity.cloud.gltfast) or Khronos UnityGLTF.

Can I use OBJ instead?

Yes. Convert the GLB to OBJ with the free converter; you get a .zip with the OBJ, its .mtl and the colour texture. Normal and roughness maps aren't part of OBJ.

Do the materials come through?

With glTFast, the PBR materials import as Unity materials. With OBJ, only the colour texture does.

Why does my model come out the wrong size?

GLB is measured in metres and AI models are usually about a metre across. Scale it in your tool, or use the free converter, which can set an exact height in millimetres for printing.

Sources

Platform facts on this page come from official documentation, checked October 2026.

AI 3D models for Unity

From 4 credits per model. The price shows before you run it, and failed runs are refunded.