AI 3D model generator
AI game asset generator
Turn a prop list or a sheet of concept art into textured 3D models. Mesh each concept with more than one model, keep the better one, and batch whole lists with a Flow.
Loading model
Treasure chest
From a FLUX.2 Klein concept image, meshed with Rodin Gen-2.5.
Optimised for the web; the file you download from the studio is full size.
Which format to use: GLB, glTF, OBJ or FBX
- Output
- GLB with colour, normal and metal-roughness maps at 2048 × 2048.
- Density
- Rodin at Detail Medium: about 30,000 to 40,000 triangles per model. Detail Low gives about 18,000 to 19,000 for mobile and background props.
- Engines
- Godot and Unreal import GLB directly; Unity needs glTFast; Roblox imports .gltf, .fbx or .obj under 20,000 triangles.
From prompt to finished file
Draw the concepts
Generate a consistent set of concept images in Image Studio with one style prompt, or bring your own art.
Mesh them in a batch
Put Image to 3D in a Flow to mesh every concept in one run, or mesh them one by one.
Bring them into your engine
Download GLBs, convert where needed, and decimate background props.
Prompts to start from
Tips for better results
Style lock
Keep the same style words in every concept prompt ("hand-painted, chunky, toon") so the set matches.
Front three-quarter views
They give the mesher the most information about depth and the hidden side.
Hero versus background
Spend clean-up time on hero props; background props only need a decimate pass.
Where AI models fall short
- Not hand-optimised topology or UVs: fine for props and prototypes, less so for modular kits and hero characters.
- Static meshes; rig and animate separately.
Questions
Are the assets game-ready?
They're textured PBR meshes you can import today. For performance budgets, decimate them and generate LODs; for animation, rig them first.
Can I make a whole set at once?
Yes. A Flow can take a list of prompts or images and mesh each one, priced per model like the studio.
Which engine formats are supported?
GLB from the generator; glTF, OBJ, STL, 3MF, USDZ and PLY with the free converter. Export FBX from Blender if you need it.
Related guides and converters
- AI 3D models for UnityTextured assets for Unity through glTFast, with PBR materials.
- AI 3D models for Unreal EngineProps and set dressing for Unreal Engine 5, imported as GLB.
- AI 3D models for RobloxProps and set pieces for Roblox Studio, under the triangle limit.
- Convert GLB to glTFFree, in your browser
- Convert GLB to OBJFree, in your browser
- Convert FBX to GLBFree, in your browser
Sources
AI game asset generator
From 4 credits per model. The price shows before you run it, and failed runs are refunded.